The 404 342- Where doctor says I need a 'backiotomy'

The 404 342: Where doctor says I need a 'backiotomy'
Dr. Todd Sinett is in today to talk about his revolutionary idea about chronic back pain and his book "The Truth About Back Pain: A Revolutionary, Individualized Approach to Diagnosing and Healing Back Pain."Meanwhile, Justin is still out with the swine flu, but Dr. Sinett more than fills the gap left by Justin's absence with his first appearance on The 404.We promise he'll be back again soon.There are times when we get a call from a PR rep about a possible guest and we get skeptical.After all, The 404 is a show ostensibly about technology and culture.But then we get gems like Dr. Michael Breus, the Sleep Doctor, and now Dr. Todd Sinett, the Back Doctor.According to the Back Doctor, there are three primary causes of back pain, and for the most part, we only treat the first, which is physical and structural.He says that, actually, digestive and mental health are incredibly important to the health of your back, and high stress plays a key role in back pain.On the show, he demonstrates some health exercises to strengthen your back.Additionally, he teaches us how to sit properly at work and eat properly at home.He doesn't believe that people "don't have time" to eat well.Apparently, salads and oatmeal every single day of your life isn't healthy for you.He even says that food from McDonald's occasionally is OK, as long as you eat a balanced diet every day.Check out today's show and call us out if we're talking crap about your health.Leave us a voice mail at 1-866-404-CNET (2638).It's all toll free.Finally, we love your e-mails to the show: the404 [at] cnet [com].EPISODE 342Download today's podcast Subscribe in iTunes audio | Suscribe to iTunes (video) |Subscribe in RSS Audio |Subscribe in RSS Video Dr. Todd Sinett's Web siteBuy "The Truth About Back Pain" from Amazon.comFollow us on Twitter!The 404Jeff BakalarJustin YuWilson Tang


Let guests DJ your party

Let guests DJ your party
The real fun comes into play when a guest first picks a track they want to play. Jukebox Hero offers them three playback options. They can either add their song to the end of the queue for the price of one virtual token, or have the song play next for a few extra tokens, or have the song start playing immediately for even more tokens. Users are allotted 25 tokens to play with by default, and it's all funny-money. At no point do your guests have to cough up actual dough for the privilege of playing songs from your music collection. That would be lame. These virtual tokens are a great idea, though, since they prevent any single person from dominating the playlist. Also, as jukebox administrator, you can always dole out extra tokens to your guest to keep the good times rolling. You do this by selecting the gear icon in the upper right corner that only you can see. From here you can reset the tokens for everyone and even raise or lower the default number of tokens handed out. From the remote view, users can individually request more tokens, which you can approve or reject as you see fit.And that's about all there is to it. To get a better sense of what you're in for, sure to check out the video at the top of this post or the slideshow I made of several of the screenshots. And before the comment thread becomes a shouting match of all of the dozens of other ways to accomplish this same idea, let's recap what makes Jukebox Hero uniquely awesome: it's free, it works on both iPhone and Android, and all you need is your phone. There are plenty of remote apps out there that can control iTunes or Winamp running on your computer -- but if you want to get a jukebox started on a family road trip, a summer barbeque, or just not have an open computer in your living room, then this is a great way to go.


Are iOS apps more popular than 'American Idol'-

Are iOS apps more popular than 'American Idol'?
Games running on Apple's iOS are starting to match prime-time television shows in overall consumption, a new study from Flurry Analytics claims.According to the research company, 19 million people currently spend an average of 22 minutes each day playing iOS games, or accessing social networks on their iPhone, iPod Touch, or iPad. That total number of users easily eclipses viewership of Sunday Night Football games, "Undercover Boss," and other top shows. It's also just 4 million viewers shy of top show "American Idol."That said, Flurry's numbers could be quite low, compared to the real number of people using iOS apps each day. The company said its analytics tool is running on just 20 percent of the 250,000 applications currently available in Apple's App Store. The company also said its analysis for this study focused only on games and social-networking apps, which means that overall usage of all the apps in the store could be much higher.Comparing a television show and an iOS application can also be difficult. They exist in much different spaces. And they deliver much different experiences. It's also worth noting that no single game can even come close to matching the viewership of the top television shows. Flurry's figures are a grand total of all the apps it monitors.But Flurry's study is important--it's a proof of concept for advertisers. The company noted in a blog post announcing its findings that "these applications' reach takes place every day, 365 days a year." The company went on to say a single television show might air only 22 times per year, which means that "advertisers can reach a larger consumer audience through applications 15 times more frequently."It indeed looks as if advertisers are starting to see more value in mobile apps. A recent IDC study found that mobile advertising will reach $500 million this year. In 2009, that figure was estimated at $250 million.


Apps inch up toward iTunes users' favorite activity

Apps inch up toward iTunes users' favorite activity
Apple's iTunes platform may have started with music in mind, but over the last couple years, a rival for people's attention has arisen from within, according to new research.Although 54 percent of U.S.-based iTunes users in 2010 headed to the software to listen to music, that figure dropped to 41 percent of users in 2013, according to new data from research firm NPD. At the same time, the amount of people downloading apps has jumped. For free apps, the figure has grown from 24 percent in 2010 to 35 percent in 2013. For paid apps, the figure has shifted from 12 percent in 2010 to 18 percent in 2013.Just to be clear, the figures don't add up to 100 percent because NPD didn't make it an either-or inquiry.Although it appears apps might eventually win out over music, both activities are extremely popular and iTunes itself continues to grow. According to NPD, iTunes now has 67 million users in the United States, up from 50 million in 2010.Related storiesDialed in 110: Lessons for Android (podcast)The 404 Podcast 498: Where Jeff battles the TriadBuzz Out Loud Podcast 1145: China to Google: Suck itNutsie brings iTunes to Android via the cloudThe Real Deal 193: Road Test - CES edition (podcast)Apple's iTunes platform was originally designed as a way for users to manage tracks and listen to songs. Over time, however, the platform has grown into a full-fledged marketplace, offering everything from games and movies to e-books and podcasts. Free apps, however, are becoming more and more significant.According to NPD, 95 percent of iOS users download free apps and, on average, have 35 free downloads on their devices. Paid app downloads have declined from 72 percent of users in 2012 to 69 percent this year, according to NPD.Not surprisingly, games are the most popular apps, with 81 percent of iOS users downloading free titles. Social-networking applications come in second with 70 percent usage.One other interesting tidbit on the state of music downloads: just 9 percent of iTunes users download a full digital album, compared with 29 percent who download individual songs.


Apple's WWDC keynote- What didn't we get-

Apple's WWDC keynote: What didn't we get?
Apple touted several new and improved products at its keynote event at the Worldwide Developers Conference on Monday, from a revamped iOS design to a music streaming service to a new MacBook Air. But some items were noticeably missing in action.Apple revealed several changes to its MacBook Air, including the adoption of Intel's fourth-generation Core "Haswell" processor, built-in support for Wi-Fi 802.11ac, and beefier battery life. But the new version of Apple's ultrabook will be stuck with the same resolution as always since the Retina Display wasn't on the list of enhancements.Although Apple touted a new Mac Pro, the company didn't announce anything new for the MacBook Pro. Mingchi Kuo of KGI Securities, an analyst who's usually on the money, predicted a slimmer design for the MacBook Pro as well as an upgrade to Intel's Haswell chip. But Apple didn't even mention its Pro notebook at the WWDC keynote event.Related postsIBM grabs largest enterprise cloud deploymentSmartphones to dominate PCs in Gartner forecastConti develops pedal to cut fuel, emissionsConsumers to spend big on mobile appsTesla Motors finalizes DOE loan for Model SApple was also mum with details on any new devices outside of its Mac lineup. So, there were no tidbits about an iPhone 5S, a low-cost iPhone, or new iPads or iPad Minis. Plus, no peeks at an Apple smartwatch or the much-rumored Apple television set. Earlier this year, Kuo and fellow Apple analyst Gene Munster had been eyeing a June announcement for a new iPhone.But the lack of news about these products wasn't exactly a surprise.At Apple's quarterly earnings announcement on April 23, CEO Tim Cook specifically said the company would announce some new products this fall. That means we likely won't hear a peep about new iPhones, iPads, or other gadgets until the summer is over.Are there any other missing products you expected Apple to announce at Monday's keynote event? Let us know in the comments section.


Apple's WWDC 2013 sells out in two minutes

Apple's WWDC 2013 sells out in two minutes
Well that was quick.After just 2 minutes, tickets for Apple's upcoming annual developers conference in San Francisco are gone. The show took 2 whole hours to sell out last year. Apple caught many developers by surprise last April when it began selling tickets immediately upon announcing the conference at 5:30 a.m. PT. This time around the company gave developers a little more than a day of advance notice. The event will be held June 10-14 at Moscone West Center.Apple's WWDC, or "dub-dub" as it's often referred to casually, is a mecca for Apple's third-party development community, given that it's the only Apple-run developer event of the year. The rest of Apple's product unveilings and software releases take place at press events, and there hasn't been one since the company unveiled the iPad Mini in October.AppleThe conference, which runs the whole week and costs $1,599 to attend, is made up of developer sessions and labs, and is staffed by some 1,000 of Apple's own engineers. However the main draw for outsiders is the keynote address that kicks it off, where the company has a long history of announcing new products. Last year the keynote speech was used to debut new notebooks, a price tag for OS X Mountain Lion, and the first preview of iOS 6, which went on to be released to the public three months later. This year, Apple has already said it will show off new versions of iOS and OS X to developers.Apple is not alone in the growing popularity of its developer events. Google, which hosts its annual Google I/O conference in the same location on May 15, had a sellout of this year's show in less than an hour. It was just 20 minutes the year before, a big surprise given that the 2010 version of the conference took 50 days before tickets were snapped up.


Apple's WWDC 2013 keynote- Join us Monday (live blog)

Apple's WWDC 2013 keynote: Join us Monday (live blog)
Editor's note: Apple cranked out the news during the WWDC keynote, from the Mac Pro and MacBook Air to iOS 7, Mac OS X Mavericks, and the long-awaited iTunes Radio. Follow all the news from WWDC 2013 here. Apple kicks off its annual developers conference Monday, June 10, and we'll be there to bring you all the news.The press conference, where the company has promised a first look at new versions of iOS and OS X, kicks off at 10 a.m. PT at the Moscone Center in downtown San Francisco. We'll also be running a live video show starting at 9 a.m. PT. You can tune into both right here:CNET's live coverage of Apple's WWDC 2013 keynoteThe event will be Apple's first since showing off the iPad Mini, new iMacs, and several other product updates last October. The company has been unusually quiet during a period when it has typically unveiled new iPads and updated versions of its various software programs.Related storiesApple launches WWDC app in time for big showApple reaches iRadio deal with Warner Music, suggesting WWDC launchNew MacBook Pro and MacBook Air may debut at WWDCAt the event, Apple is expected to unveil new versions of iOS and OS X, the company's mobile and computer software operating systems. By this time last year Apple had already shown off the next version of OS X and ended up releasing it to consumers about a month later.Apple is also expected to put out updates to some of its Mac portables, which have gone nearly a year since their last refresh. CNET will use ScribbleLive to bring you live text and photos, blow by blow. We'll start the live blog about an hour before Apple officially kicks off its event. CNET editors Molly Wood, Brian Tong, and Donald Bell will get things started with running commentary which you'll be able to watch from the same link as our live blog above.Stay tuned for more on what we expect to see.Editors' note: The original version of this story was published June 4 at 4 a.m. PT.